HWcase4 Q1
Q1. Prepare case notes on an ethics case which, for this HW, is an example of an ethical code. Online students: post your notes to your blog. Your notes should include the following.
- A link or other citation to the case you are using, or if it is from personal experience, point that out.
- A list of 8 or more important facts about the case. These could help you tell your group members or anyone or remind yourself what the case is all about.
- A list of questions (4 or more) to think about or discuss about the case.
- A 5th discussion question about how computer security relates to or could relate to the case.
Answer:
The source of my case is https://playvalorant.com/en-us/news/announcements/valorant-community-code/
Eight important facts are:
- My source is the "VALORANT" Community Code. "VALORANT" is a competitive online game made by Riot Games with moderated social functions open to public use.
- The first section of their community code, or code of ethics, is centered around ensuring players work as a team. These lists are split into "do's" and "dont's".
- The "do" section of the teamwork chapter encourages players to work together on a strategy, boost your teammates victories with celebration, and attempt to do your best with your teammates. The "don't" section encourages players to not give up on their teammates, sabotage the team, or start arguments with their teammates.
- The second section requires players to commit to respect and empathy. This is also split into "do's" and "dont's".
- The "do" section encourages players to treat others as they wish to be treated, respect individual differences, and to ensure that the online communication channel stays a shared space. The "don't" section encourages players to not use hateful or abusive language, make jokes about others, threaten others, and to respect people's boundaries.
- The third section is about using the in-game tools to keep you and the community protected. The "do" section encourages players to turn on language filters, use mutes, and report inappropriate behavior in the multiplayer experience. The "don't" asks players to not abuse the report tool and to not "fire back" against hateful or abusive players.
- The fourth and final section covers in-game safety and practices. The "do" section asks players to use strong passwords, notify Riot Games when your account may have been hacked, keep accounts to one user, and to play responsibly. The "don't" section asks players to not use third-party programs that may interfere with gameplay, don't share personal information of yourself or others, don't impersonate other users, and to take breaks when you feel frustrated.
- Finally, the Community Code page covers different consequences for breaking these defined "rules" or code, including but not limited to: In-game social restrictions, inability to access the game's competitive ranking system, or temporary to indefinite suspension from the game.
Five questions to ask about the case are:
- Have you had experiences online (social media, gaming, etc.) that have seemed like inappropriate or hostile behavior from another party? Why did the other party act that way?
- What online companies have your favorite moderation systems or moderation implementation?
- What online companies have your least favorite moderation systems or moderation implementation?
- Computer Security: Have you ever seen a case where online moderation has failed to uphold the security of their website/game/etc? If so, what was the case?
Three additional standard questions:
- What does virtue ethics say about this case?
- What does utilitarianism say about this case?
- What does deontology say about this case?